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Add first game appeal endpoints
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import { jsonError, jsonResponse } from "../../common.js"; | ||
import precheck from "./precheck.js"; | ||
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export async function onRequestPost(context: RequestContext) { | ||
const { id }: { id: any } = context.data.body; | ||
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if (typeof id !== "number") return jsonError("Invalid user id", 400); | ||
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const precheckData = await precheck(context, id); | ||
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if (precheckData.error) return jsonError(precheckData.error, 500); | ||
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const { can_appeal, reason } = precheckData; | ||
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return jsonResponse(JSON.stringify({ can_appeal, reason })); | ||
} |
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import { queryLogs } from "../../gcloud.js"; | ||
import { getBanList } from "../../roblox-open-cloud.js"; | ||
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export default async function ( | ||
context: RequestContext, | ||
user: number, | ||
): Promise<{ can_appeal?: boolean; error?: string; reason?: string }> { | ||
if ( | ||
await context.env.D1.prepare("SELECT * FROM game_appeals WHERE open = 1 AND user = ?;") | ||
.bind(user) | ||
.first() | ||
) | ||
return { | ||
can_appeal: false, | ||
reason: "You have already submitted an appeal", | ||
}; | ||
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let banList; | ||
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try { | ||
banList = (await getBanList(context)) as { | ||
[k: number]: { BanType: number }; | ||
}; | ||
} catch { | ||
return { | ||
error: "Failed to check your ban status", | ||
}; | ||
} | ||
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if (!banList[user]?.BanType) | ||
return { | ||
can_appeal: false, | ||
reason: "You do not appear to be banned", | ||
}; | ||
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let userLogs; | ||
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try { | ||
userLogs = await queryLogs(user, context); | ||
} catch { | ||
return { | ||
error: "Could not determine your eligibility", | ||
}; | ||
} | ||
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userLogs.sort((a, b) => | ||
parseInt(a.entity.properties.executed_at.integerValue) > | ||
parseInt(b.entity.properties.executed_at.integerValue) | ||
? -1 | ||
: 1, | ||
); | ||
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const allowedTime = | ||
parseInt(userLogs[0].entity.properties.executed_at.integerValue) + | ||
2592000000; | ||
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if (Date.now() < allowedTime) | ||
return { | ||
can_appeal: false, | ||
reason: `You must wait until ${new Date( | ||
allowedTime, | ||
).toLocaleString()} to submit an appeal`, | ||
}; | ||
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return { can_appeal: true, reason: "" }; | ||
} |