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import {
Box,
Button,
Card,
CardBody,
CardFooter,
CardHeader,
Heading,
ListItem,
Modal,
ModalBody,
ModalContent,
ModalFooter,
ModalHeader,
ModalOverlay,
NumberDecrementStepper,
NumberIncrementStepper,
NumberInput,
NumberInputField,
NumberInputStepper,
Stack,
StackDivider,
Text,
UnorderedList,
useDisclosure,
useToast,
VStack,
} from "@chakra-ui/react";
import { useState } from "react";
export default function (props: GameAppealProps & { port?: MessagePort }) {
const [loading, setLoading] = useState(false);
const [percentage, setPercentage] = useState(0);
const { isOpen, onClose, onOpen } = useDisclosure();
const toast = useToast();
async function performAction(action: "accept" | "deny"): Promise<void> {
setLoading(true);
const actionResponse = await fetch(
`/api/game-appeals/${props.id}/${action}`,
{
body: JSON.stringify({
statsReduction: isNaN(percentage) ? 0 : percentage,
}),
headers: {
"content-type": "application/json",
},
method: "POST",
},
);
toast(
actionResponse.ok
? {
duration: 5000,
status: "success",
title: `Appeal ${action === "accept" ? "accepted" : "denied"}`,
}
: {
description: `${
((await actionResponse.json()) as { error: string }).error
}`,
duration: 10000,
status: "error",
title: "An error occurred...",
},
);
setLoading(false);
onClose();
props.port?.postMessage(`gma_${props.id}`);
}
return (
<Card
id={`gma_${props.roblox_id}${props.created_at}`}
key={props.roblox_id}
w="100%"
>
<CardHeader>
<Heading size="md">Game Ban Appeal for {props.roblox_username}</Heading>
<Text fontSize="xs">ID: {props.roblox_id}</Text>
</CardHeader>
<CardBody>
<Stack divider={<StackDivider />}>
<Box>
<Heading size="xs">Response: Explanation of Ban</Heading>
<Text>{props.what_happened}</Text>
</Box>
<Box>
<Heading size="xs">Response: Reasoning for Unban</Heading>
<Text>{props.reason_for_unban}</Text>
</Box>
</Stack>
</CardBody>
<CardFooter pb="4px">
<Box>
<Button
colorScheme="red"
onClick={async () => await performAction("deny")}
>
Deny
</Button>
<Button colorScheme="blue" ml="8px" onClick={onOpen}>
Accept
</Button>
</Box>
</CardFooter>
<Modal isOpen={isOpen} onClose={onClose}>
<ModalOverlay />
<ModalContent>
<ModalHeader>
<Heading size="sm">
How much should this player's stats be reduced by?
</Heading>
</ModalHeader>
<ModalBody>
<VStack spacing={4}>
<NumberInput
max={10}
min={-10}
onChange={(_, n) => setPercentage(n)}
precision={0}
w="100%"
>
<NumberInputField />
<NumberInputStepper>
<NumberIncrementStepper />
<NumberDecrementStepper />
</NumberInputStepper>
</NumberInput>
<Text alignSelf="start">Stat multiplication factors:</Text>
<UnorderedList alignSelf="start">
<ListItem>
Money: {Math.min(0.1 * percentage, 1).toFixed(2)}
</ListItem>
<ListItem>
Parts: {Math.min(0.6 * percentage, 1).toFixed(2)}
</ListItem>
<ListItem>
Derby Wins: {Math.min(0.6 * percentage, 1).toFixed(2)}
</ListItem>
</UnorderedList>
</VStack>
</ModalBody>
<ModalFooter>
<Button colorScheme="red" onClick={onClose}>
Cancel
</Button>
<Button
colorScheme="blue"
ml="8px"
onClick={async () => await performAction("accept")}
isLoading={loading}
loadingText="Submitting..."
>
Submit
</Button>
</ModalFooter>
</ModalContent>
</Modal>
</Card>
);
}