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import {
Box,
Button,
Card,
CardBody,
CardFooter,
CardHeader,
Heading,
Input,
Modal,
ModalBody,
ModalContent,
ModalFooter,
ModalHeader,
Stack,
StackDivider,
Text,
useDisclosure,
useToast,
} from "@chakra-ui/react";
import { useState } from "react";
export default function (props: GameAppealProps) {
const [loading, setLoading] = useState(false);
async function performAction(action: "accept" | "deny"): Promise<void> {
setLoading(true);
const statsReduction = parseInt(
(document.getElementById("reductPercentage") as HTMLInputElement).value,
);
const actionResponse = await fetch(
`/api/game-appeals/${props.id}/${action}`,
{
body: JSON.stringify({
statsReduction: isNaN(statsReduction) ? 0 : statsReduction,
}),
headers: {
"content-type": "application/json",
},
method: "POST",
},
);
useToast()(
actionResponse.ok
? {
duration: 5000,
status: "success",
title: `Appeal ${action === "accept" ? "accepted" : "denied"}`,
}
: {
description: `${
((await actionResponse.json()) as { error: string }).error
}`,
duration: 10000,
status: "error",
title: "An error occurred...",
},
);
setLoading(false);
document
.getElementById(`gma_${props.roblox_id}${props.created_at}`)
?.remove();
}
const { isOpen, onClose, onOpen } = useDisclosure();
return (
<Card
id={`gma_${props.roblox_id}${props.created_at}`}
key={props.roblox_id}
w="100%"
>
<CardHeader>
<Heading size="md">Game Ban Appeal for {props.roblox_username}</Heading>
<Text fontSize="xs">ID: {props.roblox_id}</Text>
</CardHeader>
<CardBody>
<Stack divider={<StackDivider />}>
<Box>
<Heading size="xs">Response: Explanation of Ban</Heading>
<Text>{props.whatHappened}</Text>
</Box>
<Box>
<Heading size="xs">Response: Reasoning for Unban</Heading>
<Text>{props.reasonForUnban}</Text>
</Box>
</Stack>
</CardBody>
<CardFooter pb="4px">
<Box>
<Button
colorScheme="red"
onClick={async () => await performAction("deny")}
>
Deny
</Button>
<Button colorScheme="blue" ml="8px" onClick={onOpen}>
Accept
</Button>
</Box>
</CardFooter>
<Modal isOpen={isOpen} onClose={onClose}>
<ModalContent>
<ModalHeader>
<Heading>
How much should this player's stats be reduced by?
</Heading>
</ModalHeader>
<ModalBody>
<Input
id="reductPercentage"
onBeforeInput={(e) => {
const value = (e.target as EventTarget & { value: string })
.value;
return !value.match(/\D/);
}}
placeholder="Number between 0 and 100"
/>
</ModalBody>
<ModalFooter>
<Button colorScheme="red" onClick={onClose}>
Cancel
</Button>
<Button
colorScheme="blue"
ml="8px"
onClick={async () => await performAction("accept")}
isLoading={loading}
loadingText="Submitting..."
>
Submit
</Button>
</ModalFooter>
</ModalContent>
</Modal>
</Card>
);
}